Microsoft® Windows® Script Interfaces IActiveScriptParse::ParseScriptText |
Language Reference Previous Next |
HRESULT ParseScriptText( LPCOLESTR pstrCode, // address of scriptlet text LPCOLESTR pstrItemName, // address of item name IUnknown *punkContext, // address of debugging context LPCOLESTR pstrDelimiter, // address of end-of-scriptlet delimiter DWORD dwSourceContextCookie, // application-defined value for debugging ULONG ulStartingLineNumber, // starting line of the script DWORD dwFlags, // scriptlet flags VARIANT *pvarResult, // address of buffer for results EXCEPINFO *pexcepinfo // address of buffer for error data );
Parses the given code scriptlet, adding declarations into the name space and evaluating code as appropriate.
Return Value | Meaning |
S_OK | Success. |
DISP_E_EXCEPTION | An exception occurred in the processing of the scriptlet. The pexcepinfo parameter contains information about the exception. |
E_INVALIDARG | An argument was invalid. |
E_POINTER | An invalid pointer was specified. |
E_NOTIMPL | This method is not supported. The scripting engine does not support run-time evaluation of expressions or statements. |
E_UNEXPECTED | The call was not expected (for example, the scripting engine is in the uninitialized or closed state, or the SCRIPTTEXT_ISEXPRESSION flag was set and the scripting engine is in the initialized state). |
OLESCRIPT_E_SYNTAX | An unspecified syntax error occurred in the scriptlet. |
Value | Meaning |
SCRIPTTEXT_ISEXPRESSION | If the distinction between a computational expression and a statement is important but syntactically ambiguous in the script language, this flag specifies that the scriptlet is to be interpreted as an expression, rather than as a statement or list of statements. By default, statements are assumed unless the correct choice can be determined from the syntax of the scriptlet text. |
SCRIPTTEXT_ISPERSISTENT | Indicates that the code added during this call should be saved if the scripting engine is saved (for example, through a call to IPersist*::Save), or if the scripting engine is reset by way of a transition back to the initialized state. |
SCRIPTTEXT_ISVISIBLE | Indicates that the script text should be visible (and, therefore, callable by name) as a global method in the name space of the script. |
If the scripting engine is in the initialized state, no code will actually be evaluated during this call; rather, such code is queued and executed when the scripting engine is transitioned into (or through) the started state. Because execution is not allowed in the initialized state, it is an error to call this method with the SCRIPTTEXT_ISEXPRESSION flag when in the initialized state.
The scriptlet can be an expression, a list of statements, or anything allowed by the script language. For example, this method is used in the evaluation of the HTML <SCRIPT> tag, which allows statements to be executed as the HTML page is being constructed, rather than just compiling them into the script state.
The code passed to this method must be a valid, complete portion of code. For example, in VBScript it is illegal to call this method once with Sub Function(x) and then a second time with End Sub. The parser must not wait for the second call to complete the subroutine, but rather must generate a parse error because a subroutine declaration was started but not completed.
For more information about script states, see Script Engine States.
Ayuda de Javascript y Vbscript para Javascripts.astalaweb.com. |